| Table of Contents ▸ List of Commands ▸ Reptorian's Commands ▸ rep_z_render | ◀ rep_shape_brick | rep_acb ▶ |
rep_z_render
Arguments:
- _reverse_z_layer={ 0=first_layer | last_layer },_z_depth_value>0,_mirror_order={ 0=do_not_mirror | 1=mirror },_color_z_render={ 0=image_z_per_luminosity | 1=image_z_per_channel }
Description:
Generates the resulting image based on z-map layer._reverse_z_layer determines whether the first or last layer should be used to determine the "frame" to use.
_z_depth_value can be described as how smooth the transition between images should be
_mirror_order can be used to reorder the image transition
_color_z_render sets whether the transition are separated by channels or not.
Note: Try to use gradient as the z-layer.
Default values:
_reverse_layer=0,_z_depth_value=255,_mirror_order=0,'_color_z_render=0'


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