| Table of Contents ▸ List of Commands ▸ Reptorian's Commands ▸ rep_fragment_blur | ◀ rep_duplicate_by_shift_distance_angle_xy | rep_ncee ▶ |
rep_fragment_blur
Arguments:
- duplicates_count>=2,_radius_offset>0,_offset_angle,_keep_original={ 0=remove_original | 1=keep_original },_boundary_condition={ 0=None | 1=Neumann | 2=Periodic | 3=Mirror },_interpolation={ 0=nearest_neighbor | 1=linear },_color_space={ 0=RGB | 1=SRGB | 2=RYB | 3=CMYK | 4=HCY | 5=HSI | 6=HSL | 7=HSV | 8=LAB | 9=LCH }
Description:
Fragment Blur is a effect that originated from the Windows software named Paint.NET. Copies or "fragments" of images are superimposed over their respective images. Copies are redrawn at a distance, and starting copy starts from the right at 0.(equivalent to shortcut command rep_frblur).
_radius_offset refers to the distance the duplicates are from the original image. Each circular duplicates are of the same distance. radius_offset can be in percentage form, or in integer form. When it is in percentage form, the length of each duplicates offset is equal to the percentage of diagonal of image.
_offset_angle refers to the starting angle the original duplicate is at. The primary duplicate starts from the right.
_keep_original options is to keep the original image as a duplicate without offsetting it.
Default values:
_radius_offset=5%,_offset_angle=0,_keep_original=0,_boundary_condition=1,_interpolation=1,'_color_space=0'


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