| Table of Contents ▸ List of Commands ▸ Reptorian's Commands ▸ rep_diffusion_limited_aggregation | ◀ rep_mj_pseudorandom_noise | rep_blur_splinter ▶ |
rep_diffusion_limited_aggregation
Arguments:
- _attempts>1,_mode,0<=_spread_factor<=1,_stem_color={ 0=dark | 1=light },_border,_initial_point_mode={ 0=less_dense | 1=more_dense },_preserve_silhouette={ 0=maskless | 1=mask }
Description:
Generate Diffusion Limited Aggregation(equivalent to shortcut command rep_dla).
_attempts defines how much attempts on filling the aggregation form before finishing.
_mode defines how particles aggregate on the aggregation form.
_spread_factor defines how much times a particle will be created upon appending. The algorithm for this may not be the correct implementation, but it works for what it describes.
_stem_color defines where the aggregation form will fill on.
_border is only applicable if there is a planting seed map. It is used to limit particles based on proximity away from existing structure.
_initial_point_mode defines whether to use less dense or more dense point coordinates map.
_preserve_silhouette is only applicable on images with variance.
Author: Reptorian.
Default values:
_attempts=100,_mode=0,_spread_factor=0,_stem_color=0,_border=0,_initial_point_mode=0,_preserve_silhouette=1


Home
Download
News
Mastodon
Bluesky
X
Summary - 18 Years
Summary - 17 Years
Summary - 16 Years
Summary - 15 Years
Summary - 13 Years
Summary - 11 Years
Summary - 10 Years
Resources
Technical Reference
Scripting Tutorial
Video Tutorials
Wiki Pages
Image Gallery
Color Presets
Using libgmic
G'MIC Online
Community
Discussion Forum (Pixls.us)
GimpChat
IRC
Report Issue