Table of Contents ▸ List of Commands ▸ 3D Meshes ▸ sprites3d | ◀ sprite3d | star3d ▶ |
sprites3d
Arguments:
- [sprite],_sprite_has_alpha_channel={ 0:No | 1:Yes }
Description:
Convert selected 3D objects as a sprite cloud.Set sprite_has_alpha_channel to 1 to make the last channel of the selected sprite be a transparency mask.
Default values:
mask_has_alpha_channel=0.
Example of use:
torus3d 100,20 image.jpg rescale2d[-1] ,64 100%,100% gaussian[-1] 30%,30% *[-1] 255 append[-2,-1] c +sprites3d[0] [1],1 display_rgba[-2]